Infinite yield possible on 'Workspace.RealingZeeKung.Torso:WaitForChild("Neck")'

There’s an error on default roblox Animate script lol how do i fix this?
image
and now my character look like this
image
any ideas? thanks later!

2 Likes

Try checking where the Neck part is located and change that line to suit it, I think it’s in the head if I’m not mistaken

2 Likes

I check all and there is no Neck part

and Torso have this
image

1 Like

Odd, are you using a custom character by any chance?

1 Like

Yes but before it’s works perfectly fine but now it doesnt idk why

1 Like

I think you may’ve removed the Neck joint from your custom character then, try remaking it, including all the joints

2 Likes

“Neck” is located in the head, not the torso

But it’s Default Animated script

He already checked every part in his character, there was no Neck joint from what he said. It’s likely he accidentally messed up the joints in his custom character

Omg it so weird So yes i remake the Neck part and it does works just for Infinite Yield error
but my character still bruh
image
There’s no leg and my Arm still move lol

I think you did the joint incorrectly. Try importing a rig from the rig builder and change it around to the colors of your current rig and use that for the StarterCharacter

1 Like

Oh thank you it works but one thing that is so weird i didnt see it before is the character doesnt follow player

Doesn’t follow the player? What do you mean?

Like i move but the character just stand still

1 Like

This is a problem with your gun framework. The post is solved. Please make a new post.

Right that’s the new problem i need to make a new post
sorry!

1 Like