Infinite yield possible

Whenever I playtest, the output always puts “Infinite yield possible” when it shouldn’t
I’ve tried searching the Dev Forum and Youtube, but nothing seems to help.
It might be because my script is a local script but I’m unsure.


local ServerScriptService = game:GetService("ServerScriptService")
local SSSEvents = ServerScriptService:WaitForChild("SSSEvents")

Screen Shot 2022-11-25 at 1.53.21 PM

Any help is appreciated!

1 Like

Client script can’t access the server; there is nothing in the server storage and service

Oh, really? I guess I’ll make it work, thanks for the help!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.