Infinite yield possible

Whenever I playtest, the output always puts “Infinite yield possible” when it shouldn’t
I’ve tried searching the Dev Forum and Youtube, but nothing seems to help.
It might be because my script is a local script but I’m unsure.

LOCAL SCRIPT:

local ServerScriptService = game:GetService("ServerScriptService")
local SSSEvents = ServerScriptService:WaitForChild("SSSEvents")

EXPLORER SCREEN SHOT:
Screen Shot 2022-11-25 at 1.53.21 PM

Any help is appreciated!

1 Like

Client script can’t access the server; there is nothing in the server storage and service

Oh, really? I guess I’ll make it work, thanks for the help!

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