Infinitely Chunked Gerstner Ocean

Hello! :wave:

I have created an infinitely chunked Gerstner ocean!!!
A lot of stuff when into it, and a lot of optimizations to keep it stable on both mobile and desktop

Uses quite a lot of optimizations like:

  • Parallel Luau
  • Frustum Culling
  • Distance Based Culling
  • Reusing instances

You can play it here:

(Icon and thumbnail is made by AI, since I am not an artist)



2 Likes

This looks really good, Trying to replicate something like this but its pretty difficult as a newish scripter.

really good job on the floating objects, not easy to do, (although I am not sure how you made those floating objects interact with waves all the way out where waves are not even rendering.

:biting_lip: :weary: looks so good tbh
is this ever going to be open source