Currently, if the avatar collision type of an experience is set to “Inner Box”, then R15 body parts will vibrate uncontrollably on death. Very strange bug.
This issue only seems to happen in live games, so not in Studio playtesting.
It also only tends to happen with non-cubic body part meshes, so if you’re using the default block body then you probably won’t encounter this bug.
If the above criteria is met, then this issue happens 100% of the time for me. I tried on both desktop and mobile.
Repro
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Make sure that your avatar’s body part meshes are non-cubic. Roblox has a bunch of free bodies to choose from that meet this criteria.
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Open an existing experience in Studio, or just publish a new baseplate. If you’re using an existing experience, be wary of any scripts that modify avatars.
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In
Game Settings > Avatar
, verify that the experience supports R15 avatars, and that the collision type is set to “Inner Box”.
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Join the experience through the website.
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Reset your character through the Roblox esc menu.
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Observe your body parts vibrating and bouncing around uncontrollably after your character dies.
System information
OS: Windows 10
CPU: Intel(R) Core™ i7-6700 CPU @ 3.40GHz
Memory: 16 GB
GPU: NVIDIA GeForce GTX 1660 Ti
Expected behavior
When using “Inner Box” collision, R15 body parts should not start vibrating uncontrollably when the character dies.