Hi! It’s a bug related to R15 rig and Inner Box setting for the said rig.
The bug happens everytime you die (Tested on “The Specialist” inserted package, not sure about other ones).
Once you die, some of the parts are hopping around - but only when Inner Box is on.
Both in Studio (if the setting is on, obviously) and in game.
https://gfycat.com/AnguishedWeepyAmericanindianhorse
The bug like I said before, happens in games with Inner Box enabled.
The bug was happening for a small while (even before R15Fixed was implemented) - I thought it was just an error from my own side, but no. It’s not.
If it was my job to fix it, I would see if there’s no conflict with hitboxes or something.
Maybe updating doesn’t work as intended?
Maybe physics ignore some fact?
I’m not sure.
Package sample (StarterCharacter):
TheSpecialist.rbxm (10.7 KB)
Package’s IDs:
-- There might be a helmet and a grenade, so watch out ;)
local content = {232522034,232524932,232525065,232525147,232525284,232525410,232525495}