Insert objects search doesn't work right

Just noticed this today

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I’ve been having this issue for over a month and it’s VERY annoying

From what I’ve discovered, anything under the first ~3 letters of the search prioritize themselves; if the search is decently long (or has lots of results?..) it just shows everything out of order. Not sure if this is intentional or not but it’s really irritating

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I’ve noticed it’s really laggy too, and tends to freeze up studio, which is concerning.

Just out of curiosity, would you find good utility from fuzzy-searching insertion?

The library search doesn’t work well either

Yeah that would be cool

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For what it’s worth, I noticed it started happening when the StudioShowAllAdvancedObjects flag was turned on.

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Prior to that flag objects would only be displayed based on what you selected. For instance, if you had a PointLight selected it wouldn’t display things that wouldn’t make sense to put it in it like Fire or ImageLabel. With that flag enabled, all objects are displayed regardless of what’s selected. Could the issue be that only the related objects are being filtered, but the objects that were previously not displayed aren’t having the filter applied to them?

Thanks to @gkku for finding the problem’s cause. It looks like when we removed the filter limitations, we broke something. We’ll look into it.