Roblox currently inserts decals as http://www.roblox.com/asset/?id=123456789 when they should be inserted as rbxassetid:// which is consistent with pasting a URL into Decal texture.
Fixing this would save me a bit of time everytime I insert a decal switching it over to rbxassetid://. Furthermore, it’s easier to read the ID this way.
To add to this, isn’t it faster to use the rbxassetid protocol? I think I remember seeing that the steps the content manager takes to retrieve resources plays a part in this. http URLs have to go through a security content check or something. (Does anyone else have info on this?)
Pretty sure rbxassetid:// is just a shortened version of the longer asset link. The url will be internally converted into the long form if rbxassetid:// is used.
is ALOT better to be used. This issue has persisted unresolved for such an extended period of time. Is it just some choice that we’re going to live with now? What’s the actual purpose? Such a delay in addressing what seems to be a straightforward enhancement gives rise to valid concerns.