Iaomein
(maruchan)
April 19, 2021, 2:32am
#1
I made a gui for my game before but is there a way to insert it correctly? I use an image label and import from there but the quality is noticeably less than what it was on photoshop and I was just wondering how to fix it. Ive looked but so far I couldnt really find anything i’ve understood or helped me.
How it should look
The quality in game
3 Likes
I’m pretty sure that the inserted GUI is enlarged
For text make it a TextLabel or TextButton. Having text in an image is very hard to localize.
Operatik
(Operatik)
April 19, 2021, 5:36am
#4
Can’t fix it, it’s probably some kind of compression issue you’re looking at. It gets even worse when in-game compared to Studio.
Studio:
[49%20PM]
Live Game:
[21%20PM]
Repro:
imgtest.rbxl (14.4 KB)
Happens on any game I test with these assets. Doesn’t relate to screen size.
macOS High Sierra, Intel Iris Plus Graphics 640 1536 MB
High DPI is probably not there?
This is because of a feature called high DPI which is possible on devices with high resolution displays. Currently, high DPI is supported on:
Studio for macOS
iOS
Android (Google Play, Kindle, ChromeOS)
It’s not yet supported in the desktop clients or on Studio for Windows, though this may change in the future.
If you’re on Windows, you can check if your device is set to high DPI by going to your system display settings and viewing this setting. Windows will set this value by default based o…
RFL890
(GeorgeCatherington)
April 20, 2021, 11:57pm
#5
Might be me, but I see no difference