Hi there, I’m Ben.
I was featured between March 5th and March 19th for my game Guest World. Guest World is essentially a huge universal game where players can explore different worlds, unlock new characters and take part in various minigames and quests, based on our Last Guest Series.
The project has been my largest to date, with development lasting over 15 months and involving many awesome content creators, including @Naperin @TrustMeImRussian @ObliviousHD and @Super_Block. My tasks throughout the project involved directing, programming and UI Design.
So what’s it like in the featured program? I began by sending off my application; it can be challenging initially to meet the given guidelines, however resources such as the new collection of free-to-use catalog sounds greatly helped towards achieving this. After two-to-three months, I received a response from the featured team, who informed me I’d been accepted and had two weeks to prepare before I went up on Featured.
For the duration of Featured, my game shot up enormously in terms of publicity, visits and revenue. On the first Saturday, my game jumped to over 5000 concurrent players at its peak, as apposed to my norm of 1000. As you can see from the following, the Featured program brought huge benefits to my game:
Additionally, the likes-to-dislikes fell from 88% to 85%, and average visit-length dropped slightly.
Overall, the featured program has been one of the best things to happen to our game. For anyone considering Featured I would highly recommend applying: it’s free, quick to sign up for, and also opens up other great opportunities.