I’m working a Space exploration game that focuses around a Player and their own Starship as a means to traverse the Galaxy - However I can’t find a fitting design.
Honestly, I’m looking for something both unique and simple - I’m not looking for anything of an extravagant size. This is due to the Player only really using the Ship to transport themselves and their crew.
Here’s how I would do it. It may not be the best way but it’ll work I guess? lol. I’m a beginner too.
First, get some reference images. Reference Images are really important and useful.
Roof:
Insert a cylinder and make a rough shape of the roof. Then, add a subdivision surface modifier and shape the roof.
Outer Body:
Model a part of the outer body and then add an array modifier and increase the count. Once you’ve done that, add a simple deform modifier, select bend, and choose the angle you want.
Main Body:
Use loop cuts, bevel, knife project to model the main body or cockpit.
I hope this helps you. Sorry if my grammar is bad. I’m Improving on it.
Thanks! Have a Great Day!