Instanced explorer windows

I want to be able to create additional instances of the explorer window.

If I’m working with UI then I need to frequently access both my client code, which is probably in ReplicatedStorage, and my UI objects, which are probably in StarterGui. I have to scroll around each time I want to click on an object. This gets very tedious as the number of objects separating these areas increases. This happens in all sorts of workflows, constantly, because Roblox encourages developers to place objects in specific containers during development.

So I want to be able to right click an object in the explorer to open a new explorer with that object as the root. This way I can keep these views side-by-side and access all the content I need for a particular workflow.

4 Likes

Bump! I’m currently rigging a bunch of vehicles and having only one explorer window is a pain.