instance:Destroying not working

Is it still not released yet?

I have this set

and the thread…

says it is now enabled as default.

So why is it not working?

you can try Debris instead

local Debris = game:GetService("Debris")

It does appear to work as intended. What are you trying to do specifically?

How is debris service gonna help with this?

Im so silly, its working.
I had my detection script as a child of the thing I was destroying :stuck_out_tongue:

This means its time for me to stop coding for the day, and get some sleep. o.o