It would be a lot easier to debug stuff in Roblox Studio if it had the behavior that Visual Studio does, where when code crashes the default behavior is that I get a debugging interface that lets me inspect the values of different variables.
Right now this is how I do it:
Get script crash with line number
Go to script and set breakpoint
Run Game again and hope to get same crash
Coming from Visual Studio, this is incredibly painful.
I’m using Studio for 5 months, every single day, struggling with Studio debug limitations, and I didn’t know this option.
And now I realize that the default value for my Studio was always “Never”.
If I knew that this option existed, and especially if this option was not set to “never” by default, many debugging problems would have been solved much faster!
I think this option is so important that Studio should NEVER have the “never” option as the default.