Interrupting a CFrame:Interpolate()

Hello,
I currently use a module to tween the player’s camera using CFrame:Interpolate. At the moment, it’s a bit clunky because when the player presses play, the camera finishes it’s segment before the camera jumps to the player. Anyone have an idea on how I can go about fixing this? Thanks!
-big

Switch to TweenService instead of Camera::Interpolate, so that you can use Tween::Cancel.

1 Like

I searched up these threads for you, hopefully they help! I would suggest switching to TweenService in the long run though!

https://devforum.roblox.com/t/tweening-objects-models/7015

https://devforum.roblox.com/t/camera-battle-systems/14836

1 Like

Thank you! I’ll definitely switch to tween service haha - I only used Interpolate because it was quick and easy :stuck_out_tongue: Anyways, thanks!

No problem!