Into the Wilderness - Alpha 0.6.1:
→ Now fully playable on mobile.
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All features of the game have been fixed to work on phones and tablets!
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GUIs have been tweaked and controls have been updated to work perfectly on mobile, just like they do on PC.
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More details in the Tweaks section.
→ Part of the map has been added.
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Explore a blocky land reminiscent of brickbattle levels of old. A small part of it, for now.
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Map building takes time, so it will be added in parts throughout the coming updates.
→ World gen now respawns structures.
- Over time, the game will add new trees and rocks to make up for the structures lost by player destruction or falling off the map.
Tweaks:
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You can now drag the team GUI windows around!
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World gen status is now better displayed.
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Improved overall stability of crafting and moving parts.
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World gen is more efficient and reliable.
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The debug area is now hidden.
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World gen now prioritizes placing stone on rocky terrain.
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Increased max tree count from 800 to 1500.
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Increased max rocks count from 150 to 200.
All mobile tweaks:
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Punching has been moved from a screen button to simply tapping anywhere on screen, like mouse controls. This means punching works on mobile!
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Moved the “place part” action to when a click or tap was released, meaning the Move tool now works on mobile. (before the tap to start dragging would end the dragging at the same time)
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Added screen buttons for rotating and tilting parts when dragging.
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Removed unnecessary screen buttons for placing and selecting parts when dragging.
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All screen buttons used in tools on mobile now have text instead of being blank!
Bug fixes:
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Fixed an issue where respawning would cause crafting to break.
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Fixed an issue with world gen not spawning parts on top of certain terrain.