As a Roblox developer, it’s currently too hard to discern my games, which hosts UGC limited, from fake games that label their games containing “free UGC limiteds”, just to waste a Player’s time. This severely impacts the Player’s experience, as they will be least likely to click on another game advertising itself as having “free UGC limited” due to being suspicious on whether the game is fake or not.
If this is able to be addressed, this would deter trolls trying to reap CCUs in their games, and give games hosting actual UGC limiteds a guarantee that the respective games which host these UGC limiteds are legitimate.
Edit: Removed proposed solutions here - thanks to @colbert2677 !
I personally feel that this should fall under moderation as false advertising is already against the rules. I would really appreciate it if Roblox didn’t clutter my info pages with unnecessary information or give this a UI element that pops out more than the rest of my experience’s information, given how limited the experience details page already is for more information.
Well, since moderation isn’t always the best, there isn’t any harm in marking such free UGC limited game. There’s still a shady group of Developers who would falsely advertise their game.
Question is on how Roblox implements this, so it doesn’t - like you said - clutter experience pages.
This makes the assumption that many players are finding limited games via the search feature, which is most likely not the case. Multiple Discord bots have been set up that ping about upcoming UGC limiteds in games. That is how most players find UGC limited games, so the search and discovery feature is unneeded and would just steal real estate from other experiences.
That’s a question for Roblox to answer. We make feature requests to raise problems to Roblox which they have access to analytics, data and designs we don’t to make the best decision here - whether to implement it or not, and if choosing to implement it, then how as well. This is why the feature request format tries to nail down the concept of writing in terms of a problem and not a proposed solution.
This problem doesn’t exist with moderation proactively taking down false advertisements. The thread treads closely into XY problem grounds, because false advertisements are not strictly limited to UGC accessories and extend to other features as well. We should probably also avoid this common deflection phrase “there isn’t any harm”.
Presenting a stronger use case and a real problem should reinforce why an indicator would be important to you as a developer. Though if we just focus on your proposed solution, I don’t want space on my experience details page being taken up. Though discussion focused on the proposed solution instead of the problem isn’t healthy for feature request discussion.