Introducing AnchorPoint+, Change your Gui's AnchorPoint with ease!

Hey everyone! This is my first time posting under the community resources tab!
Introducing, AnchorPoint+! Set the anchor point of a Gui object with ease!

HOW TO USE
Click on a Gui object (Can be a Frame, ImageButton, etc.), and click on one of the
options you want your AnchorPoint to be, and click confirm.

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By clicking on the Set position to relative anchor point button, it will set your
Gui to the position you’ve set your anchor point. Eg: If the anchor is set to
0.5, 0.5, the position will change to {0.5, 0}, {0.5, 0}

NOTE: This plugin is still in development, so expect bugs to occur!
Preview:

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To get started, quickly download the plugin from the marketplace!
AnchorPoint+

If you would like to view the plugin’s source, run the code below in the
command bar: (Don’t mind the messy code as I’m planning to make improvements)

game:GetObjects("rbxassetid://11584765612")[1].Parent = game.Workspace

Enjoy using the plugin! :grin:

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7 Likes

Looks nice! Reminds me of Visual Studio’s anchor point changer. This should be built into studio, definitely gonna try it out.

It’s based off Visual Studio! I specifically made this because Roblox Studio currently does not have one as it would make my life a lot easier if it did. :cry:

1 Like

Found a small bug:

When selecting a core service (like RobloxPluginGuiService), the plugin will throw an error. This doesn’t affect usage, but I thought I would let you know. :slight_smile:

I’ll fix it as soon as I get on again, thanks for letting me know. :sweat_smile:

1 Like
return {
	"Frame",
	"CanvasGroup",
	"ScrollingFrame",
	"ViewportFrame",
	"TextLabel",
	"TextButton",
	"TextBox",
	"ImageLabel",
	"ImageButton",
}

You can use :IsA("GuiObject") instead

2 Likes

Sound really cool. This’ll make GUI designing way more convenient. Cheers.

I’m late to the party but, thank you so much for this plugin! Really awesome.

1 Like