I’m literally blind thanks lol it’s in the credits
An amazing upgrade, however it seems like you cant use numbers less than 1.
Root seems to be when you type “.” as the first character.
cloud_144938633.Archimedes.Modules.Interface.StudioComponents.TextInput:148: invalid argument #3 (string expected, got table)
A current workaround is to type the number first, then type “.” infront of it
But it seems like the plugin was not designed to support numbers less than 1, there’s no render option greator than 360.
I assume this is because the actual amount of instances the plugin is creating?
There also seems to be a ChangeHistoryService issue, where if you undo your render actions it only removes the last instance the plugin generated.
This is very helpful plugin for builders also there are many problems to fix
I have been using this plugin for a while (version 2) but sometimes I give up on making curves with it because there is the graphic effect of a part being inside another and it’s not really beautiful to see so if you can make a feature to avoid it that would be cool. Maybe an automatic union operation to cut the parts and remove thst effect
This effect only shows if you have Auto-Resize enabled. Turn off Auto-Resize to hide it. You shouldn’t have it enabled if you’re only modifying a part anyways, this was addressed in the main post. I just pushed an update that allows you to turn it off while you are auto-resizing, though.
Just pushed an update to fix this issue (if I’m understanding correctly) and the ability to type in decimals.
The max render # is tied to the amount of renders it would take to create a full circle with the angle that you have typed in. The number should always be equal to (360/angle). Is there a reason why you need it to be higher?
Hi, if you’re experiencing problems that other people haven’t posted about already in this thread then it’d be really useful for you to actually describe the problems you’re experiencing rather than just saying there are many problems. I can’t fix them if I don’t know what they are!
In an effort to address some complaints about the new update, the plugin now has a compact ScreenGui form that you can toggle. It forces the settings to match the naming scheme of Archimedes 2.
You will lose access to some settings in this mode. Consider “Widget Mode” as the “Advanced” version of the plugin.
Edit: ScreenGui mode has been changed to the default mode for new installs.
THANK YOU! I kinda disliked the widget type ui thing. I liked the v2 compact screen gui one more. So adding this is a huge win for me
I, for one, really like this update. The widget is not something I love AS MUCH AS THE OLD UI (I still like the widget ) but it really isn’t terrible.
Unless I am doing something wrong, I believe the face setting (under the direction category) is broken and cannot be changed.
Click on the bit in the blue box, then hover your mouse over the faces of a part. It should create a SurfaceSelection. Click on whichever face you want to target.
I’d also add some small text that says what number you need to put in the Amount
value to create a circle, as some people may forget 360.
The Amount property can be uncollapsed to show the maximum value. In this case, since my angle is 10, the amount to create a circle is 36.
You can also just drag the slider to the end to quickly get 36.
Cool thanks!
Another small suggestion, can you make the grey slider rectangle blue? I think it’d be more clear that it can move around like that.
this is really cool but i’m trying to turn a track
it shouldn’t go up like this?? like its based off the primary part although thats not something i can just fix for every single track model
I’m not asking you to turn it on, just checking so I can narrow down the issue, but do you have the “Use Pivot” checkbox toggled?
This is really nice so far, I love that it uses default Studio UI instead of custom. Also, the auto resize feature is gonna be an absolute lifesaver for what I do mostly (roads)
I did find one bug so far, where if you resize a part, it still acts like the original size no matter what, even if I re-select the part and re-enable the plugin.
Also, it would be nice if the docked mode of the plugin used the old buttons, like the compact mode does. Also, having the new options for auto resize and such in the compact view would also be really nice.
Overall, amazing update! Arc has always been my favorite and most useful plugin and I’m glad its finally getting updates again!
thank u so much for this, ur amazing
In most cases; no. However this was a previous feature, and it can come in handy in finer details.