Welcome to this post, I don’t know if anyone else has created an enhanced usage system for roblox’s built in GroupService, but I have and I think it’s pretty cool.
The road map for this open sourced module is quite vast, I intend to add ranking features distributed to registered members. Currently contemplating a price as it would require use of a payed VPS.
I hope you all love this module, report any bugs or issues directly on this post and I will look into it asap.
local SuccessBool, Group = GroupService:GetGroup(groupId):await()
I also fixed the promise rejection error. It should all now work. I didn’t really test this module much before releasing as it’s pretty simple and straight forward, so I expected a bug or two.
(redownload from github)
Sorry for the inconvenience and thanks for using my module!
This works good now. Yeah this module just make it more simple, using group service is simple now you make it more simple. But what GroupObjectSettings (parameter) in your module, can you give me an example?
Currently there isn’t a huge list of group object settings as the module is in early stages of development.
To view all the current object settings run this code when you require the module:
print(GS2.types.GroupObject)
Moving on from this…
I just found another bug and fixed it immediately, it should be published to github now too. If you experience issues with :GetUserGroups() just reinstall the module from github!