I personally dislike this update, if plugins start costing robux it’ll likely be impossible to find a free or cheap plugin that’s actually decent in a few years. Plugins like F3X will possibly cost 200-500…which is unfair to any future developers.
Not to mention that plugins usually get abandoned or broken after less than a year, plus the plugins with prices look so low-effort anyway.
And these 5 overpriced plugins that cost robux appeared on the develop page like a day after this update happened. How many more of these are gonna pop-up on the catalog after a year? Hundreds?
I mean, come on.
25 robux to copy and paste trees?
250 robux to place avatars in Roblox Studio?
30 robux to put models in a game?
I dont want hundreds of these useless plugins clogging up the develop page in a year, the plugin thing they’re going for will just end up like clothing.
What about the people that just build to experiment or to make models for everyone to use? Do they need Premium to do a decent job?
What’s stopping people from just using Blender or Youtube tutorials to build what they want anyway? All this will do is just drive people AWAY from Studio.
Heck, no one buys clothing anymore because of the garbage the whole catalog goes through now. The same thing will just happen to Plugins.
If something like this will be done anyway, just do it right.
-Make the price limit low for the public, like 300 or 400.
We dont need to spend 10 dollars on something that can be accomplished by looking at a Youtube video.
-Make it so only well-known developers can sell expensive plugins.
As long a well-known experienced Dev is working on the plugin, it’s likely legit and worth the expensive price. ( Unless it comes off as low-effort by glancing at the title and description. )
-Add a plugin demo that lasts for 10 minutes.
People can get tricked into buying a garbage plugin, because of this. We need some way to insure that whatever we choose is the right choice.
-Make it so broken plugins are no longer sellable.
New updates ALWAYS break something. So a system that scans the code of a plugin to see if it’s properly functioning or not is very helpful. If the code is botched and no longer working, whatever plugin it scans should automatically be marked as offsale. At least until a fix is made.
I dont look forward to this, but if at least one of these suggestions make it into the update. It has a chance to succeed.