Promoji was an old module of mine, but please DO NOT use this in any major (or even simple) projects, as it is extremely inefficient and uses way too much memory (100+ scripts) for what it is. It also does not support roblox’s new core GUI
Archived Post
Introducing, Promoji!
Promoji is a new and upcoming way to spice up your chats with emojis!
Promoji is a free way to make your chats pop! In a simple click of a button, tons emojis will be able to be used easily and efficiently!
Promoji Offers:
A wide range of emojis to make your text pop!
A search system to make it easier to find the emojis your looking for!
A sleek GUI to match the default ROBLOX GUI!
I just don’t know how I would tone down the number of scripts because a script is in each emoji / textbutton, and I feel like it would cause tons of lag and be inefficient if i was looping through all of them at the same time trying to detect clicks.
Also, the scripts that are in the emojis shouldn’t lag your game, the code inside them is very minimalistic.
Nice idea however you realise on windows they use the same emojis that you can get with less scripts by just clicking WINDOWS + Period,
I suggest adding the ability to create custom emojis (using settings module) to only your game and they can use them, sicne that would make it a great resource.
Maybe in the future ill add custom emojis!
Also, this was supposed to make it so the windows + . method was more sleek, and people on different operating systems (macos, ios, etc), easier to add emojis…
I assumed that it was made for other OS like that just wanted to check, anyways I have no use for the module however if custom emojis is added i might.
Actually, what you are doing right now is very inefficient (wasting memory, difficult to edit). Instead, loop though every button once and connect a click event for each. This should be much more performant and efficient.