I’m excited to introduce RLTime, the resource that will transform your games to a new level of immersion by bringing real-world lighting to your creations. Whether you’re creating immersive worlds or simply want to add a touch of realism to your projects, RLTime is here to help.
Accurate Real-World Lighting: RLTime replicates the natural lighting phases of a given location, including day, golden hour, sunset, twilight, night, sunrise, and morning golden hour.
Accurate Sun Position: RLTime mimics the real world sun position, including solar noon, sunset, and sunrise.
Custom Location Settings: RLTime lets you enter a location to simulate lighting and sun position based on real-world data.
Realistic Moon Phases: RLTime also replicates the real-world moon phases, adding even more depth to your game’s environment.
Day and Night Cycles: With RLTime, you can implement 24-hour realistic day and night cycles effortlessly.
Customization: RLTime lets you change the properties of the lighting phases, allowing for more scenic and realistic lighting. You can also change the moon phase textures.
Please do not enter your specific location into RLTime. Instead, use the location of a major city or state.
How to Get Started:
To get started, add RLTime to studio, you can get it here: https://create.roblox.com/marketplace/asset/14476649265/RLTime
After adding RLTime to studio, simply follow the instructions found inside the RLTime folder.
I recommend using this sky while using RLTime. While other skies can work, I designed the default lighting for RLTime with this skybox.
I did not make the map used in the pictures, it’s the “Roblox - Realistic Forest Demo”, I’ve only added RLTime. The original game is uncopylocked for anyone to edit.
These are some of the default lighting settings for RLTime
Afternoon Golden Hour
That’s pretty much it, have fun using RLTime!