Introducing Roblox Sketch Series Videos

Interesting to see a different educational perspective on how to teach development. Hope to use some of these videos. I think that to efficiently supplement written documentation it also should maybe have a slower pace, even though it is a video. The prototyping video felt a bit quick though otherwise very well produced.

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Cool! Will it be like Khan Academy?

I like their style.

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These are awesome! They’re illustrated nicely, short and to the point, but while also being very informational! I can’t wait to see more of these.

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Great work on Roblox’s Part! Many developers like myself will benefit from the visual explanations of documentation. One tiny criticism I have is the harshness of the sketching itself. Something like the writing below would be a lot nicer on the eyes. Overall, great work, and props for the Developer Excellence Team for pulling this together.

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This is exciting! I’m glad these videos are able to provide so much vital information in such a short time. Given this format stays consistent, the future generation of developers seem to hopefully have a more narrow path for their careers :happy3:

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Hey @DucksAreYeIIow, how are you doing?

My name is @JuanGamerPlayz_RBLX (but you can call me Juan) and firstly, I really thought you were someone apart from Developer Relations such as Erin, Dan, and the rest of the Level Up team, yet, it is pretty awesome to know that you are apart of such an interesting team! Second, I am a big fan of the Roblox Sketch Series. This created a proper entertainment guide for me to remember whenever developing projects on Roblox Studio!

  1. I personally believe through videos, because you can comprehend visually and practice the methodology with fun.
  2. Yes, it really depends on which area you want to know. For instance, if I am a Composer and I want to learn how to customize my audio on Roblox Studio, the series won’t help too much (as an example).
  3. I actually not sure if this is a question related to game design, but I would like to know if there will ever be a sync between the series and the curriculum paths. For instance, whenever preparing a prototype and having an idea of how the game would look like, you would use your knowledge from the Core Curriculum and apply for your Roblox experience work and be entertainable! (Just a silly example, but I believe it can be understandable)
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I’m personally happy to see Roblox introducing better learning resources for newer developers lately. In the past, whenever I’ve tried to find an answer to some design-related question, or a productivity process for creating games, or intermediate-level guides such as how to code in a modular way, I’ve had to look for resources outside of the platform, which ended up being harder to translate to Roblox as a beginner. I still wouldn’t come to Roblox for learning technical skills or advanced practices, but it’s great to find general industry-level knowledge on topics I didn’t know were a thing before!

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I like this especially the cute little kitty, who drew that?

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To be honest, I might utilize them occasionally only for entertainment purposes, but I believe this is beneficial for new developers who can only learn through videos.

Wise decision Roblox.

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That’d be me! You can expect more cats in the future videos, too :slight_smile:

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Ooh, this is a cool update! I like it!

Also, I love that you advertised it with one of the older packages! He just looks happy, and I love that.
image

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I’m all for helping newer developers, this is a great idea!

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Thanks for the feedback! We’ll be sure to pay extra attention to the pacing.

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I prefer developer articles and looking at simple example code pieces, for programming.

Videos are nice for relaxing and maybe also for showing how UIs work, or showing a workflow in the UI. Maybe also for talking about concepts in a general way.

It is really nice to see something for learning. Roblox and lua is actually very complex, imho. So it needs to be an area that has focus. Thumbs up.

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Interesting things will happen on Sept 27. Cool feature though

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That’s nice! Videos in a shorter format may be more enjoyable for some users. Moreover, I’m glad they won’t be replacing your existing long-format videos because they’re really useful. :+1:

  1. Personally, I prefer written articles because I generally enjoy and understand more when I read something than when someone explains it to me.
  2. Of course:
    - If it’s something technical, concrete, factual, tangible (for instance, programming): Written article.
    - If it’s something more abstract in a very general sense (any kind of mental or visual conceptualization): Video.
  3. General approach techniques for problem-solving in development, specifically in scripting (e. g. “… What if we want this cube to be green? Well, to modify the appearance of something, we usually check the Properties tab…” or “… And what if we want to make this cube fly? Well, to change the default behavior of something, we usually use scripts. …”). So, the people watching the videos will not only have the necessary knowledge to develop, innovate and create, yet also a competent ability of solving bugs and approaching complex challenges of their development process by themselves.
    That’s an often overlooked, essential skill, IMO.

I’m definitely looking forward to the future of this. Keep up the good job. :clap:

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Suggestion: Don’t draw dogs cuz they no good

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They paused the update for the foreseeable future, but it will be “interesting” if they roll it out.

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Nice! Love the style, videos are clear and concise and easy to watch.

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@DucksAreYeIIow
I like the videos, very cute, remind me of the kurzgesagt informational videos.

I was wondering if we could see one featuring ethics in game design and copyright as it’s a complex topic new/young devs aren’t going to think about at first, yet becomes foundational to the design process (and can land them in hot water later if they breach the rules!)

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