Hey Creators!
We’re excited to announce new content additions to our Creator documentation!
Curriculum Paths
First, we’ve launched tutorial curriculum paths that deep dive into different game development disciplines to show you how to build and script high-quality experiences. Each curriculum comes with uncopylocked place files at key milestones, so you can choose to either follow step-by-step instructions to recreate the end result, or just grab the place files to see how we implemented everything.
There are currently two tutorial curriculum paths available:
Core Curriculum
The Core Curriculum teaches you how to build, script, and polish a 3D platformer where players collect coins to trade for jump power. It provides a comprehensive introduction to creating in Studio and is an excellent starting point for creators who are familiar with coding but are new to Roblox. If you have any questions while following this tutorial please comment on our Core Curriculum Q&A.
Environmental Art Curriculum
The Environmental Art Curriculum teaches you how to create a high-quality environment for a first-person shooter laser tag experience. It provides in-depth instruction on level design, asset development, and performance optimization that you can later apply to your own experiences. This curriculum is for creators who want to learn the foundational skills to become an environmental artist. If you have any questions while following this tutorial, please comment on our Environmental Art Curriculum Q&A.
Localization
In addition, we’ve also launched a beta version of localized documentation in Japanese, Korean, Brazilian Portuguese, French, Italian, and Spanish. Not all documentation content is localized, but we localized most of the Studio and Production docs, and we’ll continue to add more localized content. To set your documentation language preferences, go to the Creator Hub Settings Page and select a preferred language.
What’s Next?
In the upcoming months, we’ll also release more curriculums that use the laser tag environment to show you best practices for building, scripting, and creating polished gameplay and user interfaces for a complex experience. We’re also working hard to translate all the content in many more languages.
And in case you missed it, don’t forget to contribute to the documentation site in our newly open source Github repository. Happy creating!