Sagitta is a project that continues the work of the original secure-cast project. It keeps the same goals and features, but now has a new name-Sagitta.
Special thanks to @Ax3nx for starting this great project.
Version 1.0.0 is already released on wally and is ready to use right away.
link: GitHub - Bue-von-hon/Sagitta: A server-authoritative projectile system for ROBLOX.
link: Wally
sooooo whats new in this version?
There are no differences yet.
Only the name has changed and it has been registered with Wally.
If you register issues that need improvement on GitHub, I will try to find time to resolve them.
Is there any way to detect when a projectile on the client hits any player? I’m trying to create a responsive blood effect, but I’ve tried modifying OnIntersection and OnImpact without success
Nevermind, i figured it out. I had to set OnImpactFallback to true
In what way will you actively maintain the project? Is the securecast module itself still good to use?