EnlocK
(Roddy)
February 4, 2024, 2:51pm
180
It’s been released and you can use it. Allows you to cast a shape represented by a support BasePart, which means you can cast CSG Unions, MeshParts, regular Parts, etc.
Hi Creators,
Today we’re releasing generalized shapecasts. These allow you to cast any arbitrary part into the world: Blocks, spheres, cylinders, wedges, CSG, MeshParts, etc.
We previously released Blockcast and Spherecast as ways to find collisions using swept shapes. These can be thought of as “raycasts with volume”.
Until today, shapecasts were limited to block and sphere shapes, which limited their usefulness. Even if you started with a block or sphere-shaped part, you couldn’t simply plu…