Introducing the Accessory Fitting Tool

Meshes imported with the beta mesh importer do not work properly with this tool, which is a bummer because I’m trying to use a model that has a poly count slightly higher than the 10k limit on the default Avatar Importer. This is with the LCL_Jacket_PufferCoat_001.fbx from the Layered Clothing examples.

With the beta unified Mesh Importer

With the default Avatar Importer

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