I agree, is there any way to even unban a player that has been infinitely banned?
uhm they talk about that in guidelines…
Issue appears to be fixed
Surprisingly, yes.
game.Players:UnbanAsync()
Not sure what RDC promised, from what I remember they just said there was going to be some sort of detection. No examples
Thank god! This is long awaited, and the fact they’ve shipped this WITH OpenCloud is just the icing on the cake!
WE’RE HUNGRY FOR FEATURES ROBLOX!
I wasnt expecting there to be a method to unban so pleasant surprise, i guess.
Why wouldn’t that be a thing? The first thing developers are gonna do is test it by banning themselves and then what? Realize their banned forever and can no longer play / develop their own games lol
“as we expand this API we’ll be able to integrate our own alt account detection into this API so if you ban someone once they come back or better put they’re not coming back.”
Seems like a promise to me.
A promise that’s poorly held, because I can ban my main and come back and play the game as if I was never banned on an alt.
Does it ban the user from the MAC address?
as we expand this api
this is still in beta bud
Is everyone meat riding a globally traded company this hard now of days?
no but its in beta still soooo
We will see with time.
I doubt it gets any better though.
Hi everyone! We have heard your feedback on the behavior between the DisplayReason
and text filtering. Please know the team is actively reading your feedback and coming up with a solution that will create a better experience. We hope to share our thoughts soon.
On another note, I hope to address all unanswered questions soon. It will be a little tough given that (as of the time of writing) there are 426 comments, but I will do my very best.
Thanks for the transparency. Most developer-sided text in Roblox is not filtered so it doesn’t make much sense that the DisplayReason is. Here’s a line up of what people want and don’t want.
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Remove any mention of the creator in the message. Sometimes they don’t do it directly and I could see it leading to be harassment to the creator.
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Maybe let developers show the time themselves? I feel like sometimes you don’t exactly want the person to know how much time. Possibly can be made a bool param to the function.
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PLEASE don’t allow the creator of the game to be banned, it makes no sense.
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Even if you keep the filter in the long run, don’t flat out fail the request and instead just show a default message / pound signs
While you can use alt accounts to test this new ban api, some developers like me appreciate the ability to actually ban ourselves as long as we can unban ourselves atleast from studio.
A plus side of just banning ourselves instead of an alt account is that we have access to developer console to check for prints / errors in game (assuming your game is a solo project with no team members)
I’m still wondering if this bans off mac addresses.
I think its IP or device your playing on
Banned users should lose access to rate experiences & denying the user’s join (as many mentioned) via the site/app showing as if the game was private would be nice too.
How does support redirect users to the developers appealing bans for 13< players that don’t have access to social links where appealing is done?