Introducing Videos in the Marketplace!

I notice people have some really creative ideas for this, and that’s pretty awesome to see from a community! We have our basic usage of cinematics or loading screens, yet some users take it further to do things like animate 2D faces or bring life to an environment.

I’m going to assume that this will take a lot more memory than a spritesheet and sound (and if not, correct me). If that’s the case, us developers will have to do more research on when, what, and how we implement this feature.


It’s nice to see resolution as a property, albeit it’s a bit disappointing to see it’s read-only. For performance purposes, could there potentially be a property sometime in the future named ResolutionScale?

ResolutionScale could be a double, and a lower resolution scale could improve performance.

Anyways, thanks for the update, I’ll be sure to use it!

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The playing keeps unchecking itself every time I leave studio and join the game. I come back to studio and it is off.

You should publish your game so it saves lol. I forget sometimes too.

I am publishing the game and its still happening.

Hmm maybe write a piece of code which changes the playing value of the video to true, that could run at the start.

I am not a scripter so I don’t know how I would write that code. It would also be nice to not have to insert a code each time.

For some reason, this does not happen at my testing place. I did use a diffrent video this time.

I did find a code and it does work. It would still be nice to not have to use it.

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well it’s in beta right now so sadly some things won’t work.

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The compression on these videos is absolutely horrible and it appears to be that the files are compressed on upload, not on playback. If you want this feature to be useful for anything more than a waterfall slowly moving in a still frame, then you’ll need to make the compression much much less aggressive. Having 2010 youtube level video quality in a 2020 game doesn’t feel good at all.

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Also this brings up another question:
When will we be able to stream video or audio, and have people be able to watch live-streams in a roblox game,

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Just for ease:
(put in normal script in the video)

local video = script.Parent

video.Playing = true
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Roblox is adding Face animations soon!

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That’s awesome!! Is there a topic that you could link me to about this?

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Basically if you put the video on loop, it will be the same as gifs you can also disable the sounds

So far it is working. Hopefully, Roblox deals with these sort of bugs so we don’t need scripts. Thank you.

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…exactly. That’s what @R4C3x said.

I got one question.

Will they work instantly after uploading or do we have to wait for moderator to review the video and then we can use it?

Yes actually it will might cost robux to upload because
a audio costs 500 to upload
and video and audio gonna be like more then that I think I’m not sure that depends on roblox.

But there are gonna be issues with the copyright so beware of that.

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Are we able to make the videos transparent? Can you please add this if it isn’t an option already.

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