local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Events = ReplicatedStorage.Events
local LoadoutEvent = Events.LoadoutEvent
local Weapon = ReplicatedStorage.Weapon
LoadoutEvent.OnServerEvent:Connect(function(Player, Primary, Primary_Parent, Secondary, Secondary_Parent)
local Primary_Name = tostring(Primary)
local Secondary_Name = tostring(Secondary)
print(Primary_Name)
print(Secondary_Name)
local Loadout = Player.Loadout
local Primary_Tag = Loadout.Primary
local Secondary_Tag = Loadout.Secondary
Primary_Tag.Value = Weapon[Primary_Parent][Primary_Name]
Secondary_Tag.Value = Weapon[Secondary_Parent][Secondary_Name]
end)
invalid argument #2 (string expected, got Instance)
I don’t know what to do.