Hey guys, I recently stumbled across an error which now keeps the game at “choosing map” status. The error is this
~ [invalid argument #2 to ‘random’ (interval is empty)~
local ServerStorage = game:GetService("ServerStorage")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local Number = 0
local PositionX = 0
local PositionZ = 0
local Maps = ServerStorage:WaitForChild('Maps'):GetChildren()
local Status = ReplicatedStorage:WaitForChild('Status')
while true do
--Intermission
local Countdown = 30 -- intermission, make this as long as you want
repeat wait(1)
Countdown = Countdown - 1
Status.Value = 'Intermission : '..Countdown
until Countdown <= 0
--Choose the map.
Status.Value = 'Choosing Map...'
local ChosenMap = Maps[math.random(1, #Maps)]:Clone()
wait(0.2)
local Spawns = ChosenMap:FindFirstChild('Spawns'):GetChildren()
wait(3) -- little pause, make this as long as you want
Status.Value = 'Map Chosen : '..ChosenMap.Name
wait(3) -- little pause, make this as long as you want
ChosenMap.Parent = workspace
Status.Value = 'Teleporting Players...'
wait(2) -- little pause, make this as long as you want
--teleport the players
local playersInRound = {} -- track alive players
local connections = {} -- store connections to disconnect later
for _, Player in pairs(Players:GetChildren()) do
if Player.Character and Player.Character:FindFirstChild('Humanoid') then
local RandomSpawn = Spawns[math.random(1, #Spawns)]
Player.Character.HumanoidRootPart.CFrame = RandomSpawn.CFrame
table.insert(playersInRound, Player) -- add all players to table
connections[Player.Name] = Player.Character.Humanoid.Died:Connect(function()
table.remove(playersInRound, table.find(playersInRound, Player))
end)
end
end
connections["Removing"] = game.Players.PlayerRemoving:Connect(function(player) -- remove player from list if they leave
local ind = table.find(playersInRound, player)
if ind then
table.remove(playersInRound, ind)
end
end)
Countdown = 5 -- Starting Round In, make this as long as you
Thanks!