I am making a party system for my game and I am saving the player’s party name, game mode, and difficulty that they choose to play. While saving the host’s and server’s name I got this error. (Both of these values are object values.)
Alright, I guess that solved it, thanks a bunch. I will have to look more into my code because some stuff doesn’t show up for some reason. By any chance, do you know a good tutorial on how to transfer data between places (or even games if possible)? Thanks again for the help!
Oh yea I found my problem I think. I am using textboxes for players to fill the name and stuff. For some reason, the writing in that text does not transfer to the value? And no errors show up.
Places under the same universe share the same datastores. To access data between games or places that aren’t under the same universe you have to use external datastores using HttpService(and access them on both places/games using the same access keys).