Inventory and crafting UI feedback

I need some feedback on these UI elements especially the fabricate.
Also, any good UI design resources would be appreciated.
Im trying to achieve a sci-fi modernistic theme like with death stranding or Valorant UI.


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This inventory and crafting UI looks great! Good job on it! How long did it take to make this UI? What will you use it in? I rate it 9/10!

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nice! it has potential!

the white corner effects are a little hard to see.

for the first image: the buttons with the glove, backpack, and armor have their icons a little mis-sized. for example, the oxygen tank icon is filling out too much vertically.

for the second image: the side menu for the fabrication menu is a little weird. it looks like it should be centered instead of attached to the menu. try to place it somewhere else.

sorry if it sounds confusing,
good luck!

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Looks great! However, the icons aren’t fully visible maybe you could make them brighter. Also, the health and stamina bars look blank, you might want to modify them.

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Any thoughts on the colour scheme? the fabrication menu is such an eyesore for me

Thanks, took a week or so, i plan to use it in a sci-fi survival game

i guess it is a little bit of an eyesore. the mix of transparent and solid backgrounds

if you are using a UIListLayout in that scrolling frame (just making sure, because some of the padding seems uneven), maybe increase the padding. it’s getting a little cramped in there.

i would also suggest maybe incorporating some more patterns/gradients on them. the flat solid gray is a teeny weeny annoying!

the colors are ok for now, but try experimenting with using UI strokes, i think it could help readability a bit.