I need some feedback on these UI elements especially the fabricate.
Also, any good UI design resources would be appreciated.
Im trying to achieve a sci-fi modernistic theme like with death stranding or Valorant UI.
This inventory and crafting UI looks great! Good job on it! How long did it take to make this UI? What will you use it in? I rate it 9/10!
nice! it has potential!
the white corner effects are a little hard to see.
for the first image: the buttons with the glove, backpack, and armor have their icons a little mis-sized. for example, the oxygen tank icon is filling out too much vertically.
for the second image: the side menu for the fabrication menu is a little weird. it looks like it should be centered instead of attached to the menu. try to place it somewhere else.
sorry if it sounds confusing,
good luck!
Looks great! However, the icons aren’t fully visible maybe you could make them brighter. Also, the health and stamina bars look blank, you might want to modify them.
Any thoughts on the colour scheme? the fabrication menu is such an eyesore for me
Thanks, took a week or so, i plan to use it in a sci-fi survival game
i guess it is a little bit of an eyesore. the mix of transparent and solid backgrounds
if you are using a UIListLayout in that scrolling frame (just making sure, because some of the padding seems uneven), maybe increase the padding. it’s getting a little cramped in there.
i would also suggest maybe incorporating some more patterns/gradients on them. the flat solid gray is a teeny weeny annoying!
the colors are ok for now, but try experimenting with using UI strokes, i think it could help readability a bit.