Invisible boundaries on mesh

I made a mesh with a door hole but part of the door hole is invisibly blocked
https://gyazo.com/7009846e44ff4e04af586d02a5fc8f48

edit: also you may notice that on the other side of the mesh the is another door hole, and this doesn’t happen on that one

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What is the Collision Fidelity of the mesh, make sure it is default.

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Yeah it’s set to default (30characters)

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Make sure there aren’t any invisible parts or anything like that.

Also, if the mesh is large, then collisions can get a bit inaccurate. I guess that may be just part of the engine.

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Very bad way of solving this is to just turn off the collision for the mesh and rebuild the collision with multiple invisible parts.

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I got rid of the faces above the door hole and now it’s fine so it’s the engine I guess lol

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