How would I use SocialService to prompt the invite friends tab by using a collision detector A.K.A. .Touched?
Do you mean:
local socialService = game:GetService("SocialService")
part.Touched:Connect(function(object)
if Object.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(object.Parent)
if Player then
socialService:PromptGameInvite(Player)
end
end
end)
I assume part
is the part you want this event to occur on. You can obviously do it on the client, with remotes, etc.
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