Invocation queue exhausted for CharacterSoundEvent (core event) spamming server console

For a few months now I’ve been getting this error randomly spammed in my server log:

https://gyazo.com/db226febc7d0aa6704cd75544db3c6eb

This event is part of the character model as you can see by the location. I don’t know how to fix this and if I did I would. Every time this happens (which is random by the way) it spams it multiple times per second in the console and doesn’t allow me to see actually important debug info/errors in the console which makes debugging a nightmare. It’s located in this place, but we have it private so that we don’t have normal people trying to join (the group has about 1k people in it). If you want to take a look, shoot me a dm on the dev forums.

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A post was merged into an existing topic: Character Audio Script Exhausts Remote Event