IRF | Port Kehl Information

𝐏𝐨𝐫𝐭 𝐊𝐞𝐑π₯

Currently under occupation by the Riptides.

  • IRF loses 3 out of 3 to GAR after removing elites
  • Qsawz can’t lead, gets baited by his entire team 5 times
  • If you want to schedule a raid, DM the Riptides. They own this base now.


Rules and Regulations

  • Frog jumping, flinging, stacking or glitching are prohibited. Anyone performing any of these actions will be respawned on first offense and kicked on second offense.
  • Cheating is bannable with sufficient proof.
  • The selected mode or time of day can be requested by the opposing raid leader, but are ultimately up to the discretion of the IRF Raid Leader.
  • Alternative Accounts are not allowed to participate under any circumstances. IRF Blacklisted, Banished and Excommunicated persons will be permanently banned on sight.

Modes

Normal Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 32 minutes time limit.
  • Random 5 hardpoint rotation.
  • Rotation every 120 points.
Short Mode
  • 400 points Dual Capture Objective.
  • 1 point/sec Normal Time | 2 point/sec Overtime.
  • 15 minutes time limit.
  • Random 5 hardpoint rotation.
  • Rotation every 50 points.
Fortitude Mode
  • 3600 points Dual Capture Objective.
  • 1 point/sec Normal Time | 10 point/sec Overtime.
  • 90 minutes time limit.
  • Random 5 hardpoint rotation.
  • Rotation every 300 points.

Mid Only Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 30 minutes time limit.
  • Fixed hardpoint: Mid.
Boat Only Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 30 minutes time limit.
  • Fixed hardpoint: Boat.
Outside Only Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 30 minutes time limit.
  • Fixed hardpoint: Outside.
Station Only Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 30 minutes time limit.
  • Fixed hardpoint: Station.
Underground Only Mode
  • 900 points Dual Capture Objective.
  • 1 point/sec Normal Time | 3 point/sec Overtime.
  • 30 minutes time limit.
  • Fixed hardpoint: Underground.

Player Numbers

Port Kehl is a fairzone, so a 1:1 player ratio between both sides is a must and non-negotiable.

Random Rotation Hardpoint Objective must have a minimum of 10v10 players. Higher player numbers can be negotiated up to 18v18.

Fixed Hardpoint Objective must have a minimum of 7v7 players. Higher player numbers can be negotiated up to 18v18.


Hardpoint Rotation

Port Kehl uses a Hardpoint objective system. There is a single objective that must be captured to accumulate points. This objective will move to a new location every time a certain amount of points have been accumulated or every time a certain amount of seconds has passed (specified under each Mode).

Random
Every rotation, the hardpoint will move to a randomly selected location from a list of possible locations: Mid, Boat, Outside, Station and Underground. The Hardpoint’s previous location is not included when the selection is made, so it won’t stay in the same location.

Fixed
The hardpoint will not move throughout the entire raid, effectively turning the objective into a simple Dual Cap Objective.


Raid Times

The Federation will only accept official raids between the following times. Defenses are not guaranteed outside of this schedule, and the server will be shutdown if required.

Weekdays: 12 PM EST - 7 PM EST
Saturday: 11 AM EST - 9 PM EST
Sunday: 11 AM EST - 7 PM EST

EST (Eastern Standard Time) = UTC-5


Anything contained in this thread is subject to change as IRF improves and changes the Port Kehl game.

Signed,
Head Developer F_ortitude
Chief Marshal MinecraftlsHere

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