Ironsight in gun Help

So I am making a gun system and at the start of making it I didn’t know how to correctly make it (using a viewmodel), and this was fine since I didn’t encounter any problems due to it. The problem is that I want to create an ironsight, and I have no idea of how to make one without a viewmodel. If you have any ideas, suggestions, or solutions please comment them. Thanks in advance :slight_smile:

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You could position a part facing the iron sight and move the cFrame of the players camera into that part.

I tried doing that, but it started spinning my camera

Was the part grounded, as in did you create a weld constraint holding it to some other part of the gun?