Is 2D clothing on body parts with a Surface Appearance possible?

I’m trying to make a bundle that has reflectiveness, while allowing for 2D clothing at the same time.

From what I’ve seen, body parts with a surface appearance or a texture inside the actual mesh won’t have 2D clothing applied to them.

Is this possible? I can’t seem to find any solutions.
(apologies if this is the wrong category)

No its not possible.
Each body part is already grabbing Content from Shirt/Pants and setting Texture would just stop it entirely.

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