Is it possible in any way to use color3 on a beam instead of a color sequence? i want to do a color changing beam and have that beam not move, aka texture speed = 0.
is there any way to achieve a color changing beam besides using color sequence?
Is it possible in any way to use color3 on a beam instead of a color sequence? i want to do a color changing beam and have that beam not move, aka texture speed = 0.
is there any way to achieve a color changing beam besides using color sequence?
im pretty sure beams cant use Color3
in that way, but it can still be static using color sequences.
Beam.Color = ColorSequence.new(Color3.new(1,0,0)) --turns red!
thats great but is it possible to have it change colors over time smoothly? is it limited to color sequences in that way?
managed to figure it out, thank youu FahtRhabbit :DDD
local Beam = script.Parent
while true do
Beam.Color = ColorSequence.new(Color3.new(1,0,0))
for i = 0,1,0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(1,i,0))
end
for i = 1,0,0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(i,0,0))
end
for i = 0,1,0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(0,1,i))
end
for i = 1,0,-0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(0,i,1))
end
for i = 0,1,0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(i,0,1))
end
for i = 1,0,-0.1 do
wait(0)
Beam.Color = ColorSequence.new(Color3.new(1,0,i))
end
end
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