The question is simple, is absolute position inconsistent, and if so what is a better way to find the magnitude between gui objects?
Absolute position is determined by the top left pixel in a UI object. If you want to measure distance from the center, you’ll have to add half of the absolute size to the absolute position.
thats not what i meant like i already have the anchor point to the center, what im asking is if the magnitude is dependent on the players screen resolution since its determined by pixel
From what I tested, yes, screen resolution results in a difference in magnitude.
how do i combat that then? there must be a way somehow
What I’d do is position and size ui based on the user’s resolution
how would i do that, is there a specific equation i should use?