Hey there, I am currently making a radio script and ran into a conundrum.
Basically when i send a message on the radio i want it to appear instantly for the client, so that there is minimal input lag and a nice user experience. The problem with this is that i cannot filter text on the client, meaning that messages i send on the radio (for the client) wont be filtered!
If that didnt make any sense, when the user sends a message, for them it will appear unfiltered, for everyone else itll be filtered, and any messages other clients send will also appear filtered.
i looked it up and apparently this is okay? i really just want to be safe before i proceed and im wondering if there are any other options, thanks!
When you send a message, couldn’t you do it like FireClient for the client you wanna do it for, and pass that Filtered Text? You can use this function here to Filter the text: Chat | Documentation - Roblox Creator Hub
I think it’s allowed to not be filtered on the client, but just to be 100% sure you won’t get moderated, just filter it to everyone even with the player who sent the message.
well i have to send data from the client to the server with remote events and then send it back to the client with a filtered result, i dont believe its a problem with my script, rather just the server itself which will always have some degree of lag, albeit extremely minimal.