hello. i made my own exploit plugin for studio, and now i want to ask if i am allowed to use it on my OWN game to Execute scripts from youtubers and create better anti cheats against them to secure my game.
is that allowed?
Edit: i never exploited in an game, i hate exploiters because they ruin good games. the only reason why i made my own executor is to protect games from hackers.
But why do a exploit plugin if you can execute commands client-side using the command bar of roblox studio? It’s totally the same, you can do all commands that a exploit can there.
Exploits use extended api made by reverse engineers, you can always check synapse documentation, not like its illegal to learn about exploit functions. They arent limited to Luau only functions.
I would recommend you simply use command line. However are you allowed to use exploits in your own game for the purpose of enhancing your anti-cheat? I would say yes in general as long as you don’t do it in a public server and interfere with the experience of others. I’d say the answer is yes. But please preform these exploits in a private server or server with only you or people who have consented to have their experience interfered with.
The TOS doesn’t allow exploiting in own games. Executing code that is limited to the APIs available to local scripts is allowed but using APIs locked to the client is not.