Is it bad practice to set the parent of a module to "game" to require it more easily

What I mean is like
(Pretend there is a module parented to the DataModel)

require(game.module)

I do not see anybody doing this but at the same time I also do not see anybody saying it is bad so I do not know if it is bad practice or not

Short answer, no.

You can structure your working environment however you’d like as long as you don’t go too complicated and get lost in your own game :sweat_smile:.

However, if you are working with a team it’s good practice to use ServerStorage & ReplicatedStorage for organizing. Most developers are used to just using these services for their Events, Modules, sometimes even IntValues.

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Username and about me checks out lol

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Sorry didn’t notice we have a stalker here :flushed:

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