Is it bad that I have 6,940 textures in my game?

Hello, I’m currently working on a game with caves and junk and I have 6 textures on every part that needs to look like stone… and the caves are pretty big.

I have also been experiencing server memory issues… so could these several thousand textures play a part in the memory issue?

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Unique textures?

If they are duplicates of the same texture there should be no issue.

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just make new material with this texture

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They’re pretty much all the same repeated stone texture.

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Then I don’t see how that would be an issue.

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