Is it better to make a unique game or copy-paste game?

I would say a hook, familiarity, and quick game progression are traits of a quick playerbase (mind you they might not be the highest of quality playerbase).

For that reason alone, copy and paste games succeed because there is only slight differences to games that they’ve played before (theme change, storyline change, a concotion of multiple games the user has previously engaged with).

All that being said, at this point copy and paste games are a race of metrics, and if you don’t know how to take advantage of each metric, you won’t be able to get your card in the deck. These people making copy and paste stuff have a lot of experience with higher player counts and maintaining audiences through monetization, suspense, progression, social status, self flexing, branding, and more.

I’d say develop what makes you feel good. It’s incredibly hard to make a game you have zero passion for. If you can’t get excited about the vision, it’s probably not worth pursuing unless you can crunch it out in a day or two.

Develop what makes you happy and don’t worry about these guys that have been at the copy and paste factory for the last 5 years, you’ll have more fun and could potentially strike gold with your creativity! :slight_smile:

Quick playerbase u mean the game would die out quickly?

No, I mean acquiring a playerbase quickly

Oh so I guess I’ll make a copy paste game thx

If you’re new to Game Development, I wouldn’t suggest it. It’s hard to meet the standards of Roblox UI on your own with no funding, unless you got them wizard powers then by all means!

But only benefits for unique games is that u might enjoy making it more. But u will only enjoy the game for like 5 minutes like any other game. Maybe not even a second if it has 0 players.

If it is your first game then make a copy-paste game.
You should learn how advertising, gameloops, reading game date and stuff works before investing alot of time into a game, only to see it flop due to inexperience.
So dont be too ambitious, but you generally still wouldn’t want to work on a project thats just boring you.