I am doing some testing and fixing in Studio, and I saw that changes are not being saved. I tested the issue in a live game, and the changes did save just fine. I started this project a long time ago, and the data stores worked fine.
Also, I just checked, and the game failed to read from the data store, so now the game thinks I’m a new player because it saved the game that way (no big deal, it’s just for testing).
Is anyone else is having this issue in Studio?
Also, I do have that API box checked.