Is it my PC or is this normal?

Hi everyone, I’ll keep this concise!
Recently, there must’ve been an update of sorts to the studio because the “view” of the metal material shows a very rendered, beautiful metallic material, however when applied to a sphere or any mesh the effect simply is not the same. I do not know if it’s just my PC not having adequate parts/power, or if there is something I need to do in-studio. (Side note, my rendering is at level 21)
If you have any solutions, please do let me know!

Thanks in advance!
Photos attached down-below:
Screenshot 2024-05-02 174029

Looks normal to me. Keep in mind that the lighting in the preview is different than the lighting in your place.

I’m so sorry I forgot SpecularScale exists, I remembered 5 minutes after posting lmao. :sob:

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