Is it ok to use Knit without using the networking?

My problem is that I’m starting to script my game and I want to use a alternative to Knits networking(My alternative is ReplicaService). Do you think this is ok? As I feel like I’m not using all of Knit.

Are there any alternatives to Knit that doesn’t have networking? Or should I just use Knit and ignore the networking side of Knit?

You can use Axis by Sleitnick (see GitHub - Sleitnick/Axis: A provider framework for the Roblox ecosystem ). It is provider framework like Knit – also made by Sleitnick – but without those networking features and other fancy stuff. It is extremely lightweight and extensible, which is why I use it for my personal projects.

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