Is it possible for scripts to search the creator store and use meshes from there?

So I know the answer is most likely no as I’m pretty sure in order to insert models while in game the owner needs to own them.

I am trying to make a tool that will take anything that you say and get a mesh part that will be applied to the tool by searching the creator store in order to try to get something that it could turn into. I know there is some problems with this Idea as sizing, positioning and other things but I didn’t want to start working on it until I actually knew if there was a way to do this.

So is there a way to use the creator store for meshes inside of a script? (Also I would like to specify that just using IDs won’t work as that doesn’t use the name which is what I need)